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Old Nov 25, 2005, 02:14 AM // 02:14   #41
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You cant blame the runner for doing something that is totally legit. As for the twinks, YOU KNOW WHO YOU ARE. There is nothing you can do to stop them from being the way they are. If you close Lornars Pass, they will just run to the desert and use desert armor instead. Does a 40-50 armor difference total really change anything? The guy is a twink either way to prey on new guys with a (not really huge) advantage. As for lowbies in high level areas..umm who the hell cares. I wont invite anyone under 20 in any mission past dragons lair. I dont really know anyone would. So, how exactly does this affect anyone at all? Whats the worse that can happen..they spam the channel asking for gold IF they are new players. My friend started this game about 2 weeks ago and i ran him through the entire game just to prepare one of his characters for pvp. He has been in random arenas for over 2 weeks now and i think hes doing great. PVE and PVP are two seperate entities and while you can learn some things in PVE id say its VERY limited. This game isnt rocket science people. A good week or two in randoms and you learn very well how to play this game..at the minor cost of being a total noob at the beginning and your team cursing you for being clueless. Who cares its random arenas. If anything you should blame Anet for not making an arena that only someone with a newly started account can get into. For example if your account is under 20 hours you have the right to participate in "so and so" arena. That would keep the pros out and the twinks who usually played the game once through most likely wont be able to get in.
1. Random Arena isn't a show of skill.

2. Good job on the running thing.

3. Harsh example: Call Runners Dealers and call the people that get run Addicts. Dealers aren't the cause of the problem, they didn't get the addicts on to drugs, they just provide them. However, you can't say they don't contribute to the problem. On top of that, not all addicts effect society in a negetive way. There's a load of them that do though.

When you end up with people who've been run places and have no idea how to play the game, you'll get angry people who get these people on the team and not realise their mistake until their time and or money has been wasted. Who is to blame? Surely the person who doesn't know how to play, maybe they should have learned how to then. But then again, they didn't run themselves to a high level place.

It's the combination of people no knowing how to play the game and runners spamming their low or free services to get these people through the game with money instead of their own skill which is the problem.

You want to be run somewhere because it's tedius doing otherwise and you want to get to the fun par, that's fine by me. If you want to be run somewhere because you can't get there any other way, you are a problem and the runners are screwing over the rest of the community by letting them pass on like a cheat code to a video game because it's 'too hard'.
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Old Nov 25, 2005, 03:08 AM // 03:08   #42
dry
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I didn't like it when my lvl 14 warrior fought against another below lvl 15 ranger and lost because he had an elite skill/good armors.
But then the first time I went to Augury rocks I was so overwhelmed w/ the ascendsion thing; I didn't know where to go, I didn't know what to do. I probably would've stopped playing GW. But then I got a runner to the posts/towns and he told me what I was supposed to do/where. That was a BIG help.
there are pro's and con's, but in Augury at least there should be runners. First time player without a close friend/guild partners, and first time players usually don't, they need help on the three missions. If not the missions themselves then at least knowing what they need to do to progress. Of course I don't really care that much about running in the first place. Heck, I might start a runner.
More important issue is the pricing. When I go to Drok's forge nowdays the prices on items hover above me....a green staff for 100k? without farming/running there's really no way a person can afford a decent gear, even if it's not 100k but 10k. Unless they farm for themselves, and that's why a lot of people run. If you can't beat the system, might as well join it. And running's less degrading than buying money online IMO.
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Old Nov 25, 2005, 03:42 AM // 03:42   #43
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The only downside to running that I have personally encountered involved my very brief foray into the arenas of Guild Wars. I took my lv14 [I think] ranger into the arena at Yak's Bend, hoping to try out the pvp aspect and have a little fun. Instead I got crushed by some random opposing players with an Elite and their Drok's armor. It personally spoiled the fun of the pvp for me quite a bit, but then I figured that low-level arenas on role-playing characters don't really matter much in the long run anyway. I think it is annoying to be so heinously outmatched simply because another player skipped ahead a bit, but it certainly didn't ruin the game for me.

The upside to running, for me, is that when I did it for my Mesmer [fifth character through the game if any detractors are wondering] I was able to bypass the process of upgrading my armor throughout the gaming experience. I made my way to becon's perch of my own accord, hiding behind allies and sticking with my pre-searing 7a set. Then I had someone run me to Drok's so that I could just spend the money once and have my armor, so as to avoid all that time spent farming. Is that cheating or ruining the game for me? I don't know. I don't see it that way. It just saved me time doing repetetive tasks like farming which, since I don't have a W/Mo handy, takes quite awhile with the paltry 1.5k area rewards for places like Scoundrel's Rise.

The second upside of running, for me, was that I later converted my R/W into a runner. I can't run people to Drok's, of course, but the prospect of learning how to run to and fro in other areas has added a lot of fun and interest to the game in the times when I simply am not interested in going through the RP quests one more time.

I guess it might be something that a lot of people look down on. But I think that running adds a very interesting dynamic to Guild Wars and I am happy that they aren't trying to take it out right now.
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Old Nov 25, 2005, 05:00 AM // 05:00   #44
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While there are some compelling arguments for running characters, I still simply do not agree with it. Playing the game through, getting the different armor isn't that hard. Anyone who spends the minimal amount of time can have decent weapons. Gold I've found is very easy to get especially when you don't spend it on things like runners. Aside from that you don't need much.

Sometimes I have to do a double take when I read things like 'bypassing the upgrade proccess' seems to me that's part of the game. I've never had a problem upgrading I can't figure out why it is such a burden.

I do find it good that people have found ways to run through areas, but there has got to be a better way than dragging others through...

sigh...ah well
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Old Nov 25, 2005, 05:00 AM // 05:00   #45
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I love runners!!!

I have used a runner on three (3) occasions the first was to get my 60 Drocks armour on my 2nd Character, this was a team practice runs at no price.

The second run was from Augury Rock to Dunes of Despair. I spent 30 min and still could not get a group together (seems like no one want’s to do the desert missions) so I ran all the way from Augury rock down through Prophets path died, passed the valture drifts, died.

Restart went into the dunes of despair then into the Arid sea area died.
Died.

Restarted the game from Augury and got all the way to Arid sea, realised I went to far and backtracked, Died

Restart the game got to Dunes, went the wrong way ended up at the cliffs above the target died.

I decided to try and form a team so i returned to Augury rock.
After 30 min looking for a group I just took the NPC players.

Died again and again, restarted (died) (dIED) (DIED) HIT THE COMPUTER, RAN DOWN THE STREET RIPPING HAIR OUT, cried, SCREAMED hit the computer and mouse then blamed the tools for my bad playing.

went out for a 10min timeout.

When I was again calm I decided that the 2hrs was waisted and decided to move on to Tirsty River

While in town looking for a group to join again 30min (I could not get a group to take my Lv 20 Monk / War) I read an advertisement for a runner going to Tirsty River for just 500g The runner was so nice that after the run I payed 1000g

The last one was from Augury Rock to the evil Dunes again the same runner who ran me from Augury rocks offered to take me free to Dunes free as he could tell I was frustrated.

He left Augury with just me, he could have put a team together and collected 2000 gold but he did not want any money (such a nice boy) and preceded to run me most of the way before an unexpected problem he died, we restarted and got me to Dunes no prob. I was so relieved that I gave the runner 3000G just for being so supportive, well worth it for all the stress that he saved me from.

Last edited by Elbereth_Tiniquetil; Nov 25, 2005 at 05:06 AM // 05:06..
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Old Nov 25, 2005, 08:02 AM // 08:02   #46
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I dislike runners and running and will not do it myself. But that is because I enjoy playing this game so much, I don't mind redoing all the quests and missions.

Anet has taken large pains to maintain the balance in this game. But despite the fact that it is possible to stop runners and running (e.g. enforcing level limits on armor and weapons, enforcing that you need to complete certain quests and missions before you can enter a later quest and mission), they have chosen not to. They must have some reason for this.

So the only thing that I can do is simply not party with someone who obviously has been run. This means that I do the lower level quests mostly with henchies and friends, and I won't party with anyone in the higher level parts of the game who are themselves at such a low level that they must have been run. Like, for example, a level 10 waiting for the Elona Reach mission wouldn't get into my party.
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Old Nov 25, 2005, 10:10 AM // 10:10   #47
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I guess it has its uses, it's just annoying when you are in Southern Shiverpeaks (the long way) doing a mission and one of the guys started asking what we meant by "cap signet" for Markis to get barrage and when we asked if he'd ascende he saud "huh?". Look again, doh, he's lvl 14 (didn't notice that). The guy was run to Droks, and by sheer luck leached his way in PuG groups through the missions, the whole time he was confused why story jumped, and why all of a sudden everyone is lvl 20 and the mobs are a lot stronger. He didn't even know he missed out more than half the game. We took him back to Beacon's and poined him in the right direction.
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Old Nov 25, 2005, 10:16 AM // 10:16   #48
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Originally Posted by Carnajo
I guess it has its uses, it's just annoying when you are in Southern Shiverpeaks (the long way) doing a mission and one of the guys started asking what we meant by "cap signet" for Markis to get barrage and when we asked if he'd ascende he saud "huh?". Look again, doh, he's lvl 14 (didn't notice that). The guy was run to Droks, and by sheer luck leached his way in PuG groups through the missions, the whole time he was confused why story jumped, and why all of a sudden everyone is lvl 20 and the mobs are a lot stronger. He didn't even know he missed out more than half the game. We took him back to Beacon's and poined him in the right direction.
OMG, i never knew people could actually be that thick.....
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Old Nov 25, 2005, 12:00 PM // 12:00   #49
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Quote:
Originally Posted by aron searle
OMG, i never knew people could actually be that thick.....
Take a trip to beacons and look what's in the local chat.

Quote:
Originally Posted by Elbereth_Tiniquetil
I spent 30 min and still could not get a group together (seems like no one want’s to do the desert missions)
Take a wild guess what they're doing instead.
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Old Nov 25, 2005, 01:57 PM // 13:57   #50
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Quote:
Originally Posted by Sekkira
Take a trip to beacons and look what's in the local chat.
Oh hell yes. I've found myself in a team at Lions Arch with an ele who didn't know how to target enemies (!!!), and I've had to explain to people past droknar why some weapons have different color, and that you can not wear the armors that drop (!!!).

I don't know if they'd stumbled along or got carried by other players, but they were as fresh as a first-day pre-sear virgin even though halfway through the game. They weren't too bad once I'd given them a crash course in PvE, though.

Still, I like this game, and I feel sortof sorry for them that they've missed out by being run/carried.

Quote:
Take a wild guess what they're doing instead.
Oh! I know! I know! Ask me! me! I know! *waves hand frantically*
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Old Nov 25, 2005, 02:42 PM // 14:42   #51
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Personally, I think that we should stop having these threads.

Why? Because no-one is going to change their minds about it, so it's just pointless bickering, covering the same justifications over and over again.

In favor of running? You won't suddenly become anti-runner just because of what someone else says.

Against running? You won't suddenly become pro-runner just because of what someone has to say.

This arguemnt is as tired and played out as the debate over abortion - neither side is going to change their point of view, and it's pretty unlikely that the practice of it will ever go away. So why bother anymore?
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Old Nov 25, 2005, 02:49 PM // 14:49   #52
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I think it's alright to get some runs but they shouldn't like take you all the way accross the map. it's alright for a noob to get like a run to piken,sardelac,and grendich but runs like droks and LA i thonk anren't very fair
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Old Nov 25, 2005, 03:06 PM // 15:06   #53
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I can't remember where I read it, but there was someone who proposed to close the exit to lornar's pass in beacons to non-ascended players. This would finish droknar-running once and for all. Having droksarmor and elites before the desertmissions is cheating the game in a way. It's still easier for second or third chars to play the game cause of storageaccount. You can wield a max dam weapon being lvl 7 by putting it in your storage with your lvl 20 char. It took my second char (me/mo) 3 days to get to droknar playing all coops and sidequests using Korvald's (green) items. Getting a run doesn't save u so much time, especially not if you're in a helpfull guild. Your guildmates can rush you through all ascelon missions and beyond in no time. I can't think of any reason why you should get a run to droknar, it hardly changes anything. Nerf droknar-running, that's what I think.
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Old Nov 25, 2005, 03:17 PM // 15:17   #54
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I've never understood why people think that running amounts to cheating.

Since it's possible to do, it's part of the game universe.

Think of it this way, if - in the real world - you can think of a legal but unique way to market a product it isn't cheating, it's being innovative.

The people who can look at the world - whether it's in a game or in your neighborhood at home - and find ways to profit are being creative.

There's no cheating involved in running. It takes advantage of how characters work when equipped with certain skills that are made available by the game.

None of this means that you have to be a runner, or that you have to use them. All I'm saying is that its a part of the game that's made possible by the skill sets available and the way that a character can use these skills in the environment created by the developers.
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Old Nov 25, 2005, 03:23 PM // 15:23   #55
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5. reasons for hiring runners

1.player is realy lazy
2.player is making a monk/w farmer so dont need to lvl much
3.player wants droknars armor to make the game to easy for him (puff)
4.player is to lazy to do a certain mission
5.player just wants to be stand out in the end areas of the game (loser)

well thats all i got to say.......
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Old Nov 25, 2005, 03:40 PM // 15:40   #56
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Quote:
Originally Posted by dont feel no pain
5. reasons for hiring runners

1.player is realy lazy
2.player is making a monk/w farmer so dont need to lvl much
3.player wants droknars armor to make the game to easy for him (puff)
4.player is to lazy to do a certain mission
5.player just wants to be stand out in the end areas of the game (loser)

well thats all i got to say.......
What a one sided post you made there how about

6. player is bored of jungle missions but loves the desert /skip
7. player only wants unlocks for pvp, who cares about the story?
8. player wants to get to sorrows (for instance), and wants to get there quick

As to no.8

Why fight there, what possible benifit is there other than drops (which suck). This may or may not be my opionon, but it is others, Just because you may enjoy it dosnt mean everyone will.
thats why i like running, its one of the things that lets you play how YOU want to play.

I could think of more but you get the point.


Quote:
5.player just wants to be stand out in the end areas of the game (loser)
i bet you call people noob when they disagree dont you.
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Old Nov 25, 2005, 04:01 PM // 16:01   #57
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I'd like to share my point of view. No more or less than that. I probably wont touch on everything brought up in the topic, as it got rather broad, nor would I even begin to try and change anyone else's opinion.

Running is a service for those who havent either the time or the inclination to get from one particular location to another. Its largely for those who have already completed the game at least once, so these players know already how to get from any one location to any other, should they further develop the character and play in some more linear fashion.

Being a service, such as it is in the real world, one pays for quality and experience, has the ability to shop around, and also has the ability to not seek the service at all.

Players on their first time through should ideally not get run anywhere. This is why I frown on free runs and do not offer them. The lack of a free run filters the majority of these players. The great majority of low level players in the game at this point in time are 3rd and 4th characters and are therefore pretty well funded, being able to make their own choice on how they wish to advance additional characters.

Since players that do get run are almost always trying to put a second, third, fourth, eighth character on a faster development track and almost always finish the development of the character off with friends and/or guildies in my experience, it has little impact on mission areas. If one finds this not to be the case, they can choose not to invite a character lower level than they feel can contribute for the particular mission. I've had level 12's be great team members in S. Shiverpeaks missions while level 20's have failed in the same regard though, so skill is of course not level dependent.

Quality of PUG play is pretty spotty. Its possible to get most of the way through the game and still not be aware of some of the basics of play, builds and strategy. Experienced players dont go back to replay missions often, those who do usually dont play in PUGs, and those who do usually lack the patience to make an effort to help a new player advance in strategy and understanding. Goes both ways though. Some inexperienced players also simply do not listen to advice. Running isnt at fault here. For lack of a better way to put it, its a part of the game culture.

Finally, as regards the low level arenas. They are what they are now and have been that way a long time. Its unfortunate, but this was an issue three months ago or more, and wasnt addressed then. Its gone beyond being a running issue now. It should either be left as it is, or skills and armor deemed unacceptible for a given arena should simply be greyed out and unusable. End of problem.
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Old Nov 25, 2005, 05:15 PM // 17:15   #58
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Originally Posted by AxeMe
I've never understood why people think that running amounts to cheating.

Since it's possible to do, it's part of the game universe.
The fact that things are possible doesn't mean that it's a good thing to do. It's also possible to rob a shop, everyone knows it's a bad thing to do so you don't. (at least I hope )
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Old Nov 25, 2005, 05:29 PM // 17:29   #59
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Originally Posted by Damon Windwalker
Personally, I think that we should stop having these threads.

Why? Because no-one is going to change their minds about it, so it's just pointless bickering, covering the same justifications over and over again.

In favor of running? You won't suddenly become anti-runner just because of what someone else says.

Against running? You won't suddenly become pro-runner just because of what someone has to say.

This arguemnt is as tired and played out as the debate over abortion - neither side is going to change their point of view, and it's pretty unlikely that the practice of it will ever go away. So why bother anymore?
Agreed. I think it's a good debate, but I would guess nothing would ever change. Even if Anet decided that running is bad, it's too ingrained on the community for them to take it out....and I think running is very bad.
I wouldn't go as far as saying that these topics should stop though.

I do think it's a shame that I have to turn off my chat when I go into towns, or if I want to take a low level character into an arena it's completely unevenly matched...but hey it's just a game. Atleast I don't have to worry about getting scammed. There are plenty of other games I can play that offer a better interactive community, so I can jump on GW relatively worry free.
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Old Nov 25, 2005, 05:29 PM // 17:29   #60
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Quote:
Originally Posted by Ado
The fact that things are possible doesn't mean that it's a good thing to do. It's also possible to rob a shop, everyone knows it's a bad thing to do so you don't. (at least I hope )
I completely agree. That's why the next paragraph in that note made the point that it should be legal. I said:

Think of it this way, if - in the real world - you can think of a legal but unique way to market a product it isn't cheating, it's being innovative

(edit added)

By the way, since this is the day after a big holiday, a lot of people took the day off. I'm sitting in a nearly-empty newsroom with time on my hands (which is OK with me) ... but that's why I'm posting so much today.

Last edited by AxeMe; Nov 25, 2005 at 05:37 PM // 17:37..
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